Wednesday, June 28, 2006

Games that should be remade for the next gen - part 2 of ?


David Crane created history when "Pitfall!" came to life over 20 years ago. Another of his titles, however, was creatively just as powerful. Based on the hit movie of the 80's, Ghostbusters had you start out by taking a loan from the bank ... fixing up with some equipment, and heading out to bust some ghosts. An excellent mixture of strategy and action, Ghostbusters had it all and the coolest opening ever (the Ghostbusters theme with the bouncing ball for the lyrics).
I can picture a next-gen Ghostbusters being much more elaborate than the oft-compared "Luigi's Mansion". You could retain all the strategy elements in regards to money and resources (and "upgrades") but move the ghost bustin' action fully into 3D. Make it multi-player co-operative while you're at it, and increase the challenge by making the environment a factor (ie: missed beams cause walls to start falling in, ghost(s) able to create havoc in environment). The Ektomobile should be driveable, and you should have limited storage for the ghosts, requiring an additional "dispoal" element. Don't take care of it in time, and Walter Peck from the EPA will be by to fine you and reduce your cash...or worse, shut you down completely. Dammit, now the theme song is stuck in my head...

No comments: