Thursday, April 27, 2006
More Comments on eBay
So one of the games I had two of was "Loom" from Lucasarts. This might be the actual first game I ever played through to completion back in the 80's and it really captivated me. It was an adventure game and you caused certain actions to occur by playing musical notes on the staff. For example, you could learn the "notes" to turn straw into gold, and then use that gold to buy something else you needed to progress in the game. Later, when you are faced with a scary and daunting Dragon, you appear to be stuck with nowhere to go. If you figured out (as I eventually did) that playing that previous little diddy backwards would turn gold into straw, you would find that the precious gold the dragon was guarding was suddenly dry straw and his mere breath set it all on fire, causing him to flee the cave and allowed you to continue on. Sounds a little silly now, but it was pure genius at the time.
So I throw this copy (complete with the audio cassette covering the backstory) onto eBay and yep, it's already gotten a bid. I imagine I'll get $5-$10 for it (because that's all it's worth). I take a quick look at some other auctions. Wow. Loom for the PC, on CD-ROM (with voices) and the PAL edition to boot sold yesterday for over $170 US. Is this just me, or is this NUTS? And then to top it all off, I check the history for previous copies of Loom being sold and discover that the FM-Towns edition (autographed by the author mind you) went for over $650 US!!!!!!! For a game over 15 years old. See the comments from my last post to understand where this comes from.
Yet, other times I list things and can't get $0.99 for them. It's all about the right person(s) at the right time....which I guess is true in real-life too!
Wednesday, April 26, 2006
Shopping in the land of eBay
eBay is a great way to find just about anything you are looking for. I, for example, am looking for an Apple Lisa, an FM Towns machine amongst others. Why do people have to be dumb though? Either they ask too much for machines, or some idiot comes along and pays too much. Is it a lot of shill bidding going on or what?
If you have an original PET or a Spectravideo computer (or the ones mentioned above)...I'd like to talk to you! But please, don't be dumb.
Tuesday, April 25, 2006
Old style gaming
I love The Underdogs because you can download your favs (at least the PC versions) and play what you want. They are great about respecting Copyright issues and most companies only complain about their IP if they are still making money off it somehow.
I must admit though, recently when I received a great donation of old Commodore equipment for The Personal Computer Museum there was nothing better than holding those oringal game boxes. I've said it before, but it's soooo true! Emulators are ok but nothing beats the real thing with the disks, joysticks, keyboards etc. in your hands. I guess I'm just fortunate enough to have the space and systems set up to do this with.
Monday, April 17, 2006
The Problem with Easter
Yeah, sure, you might think that the Cadbury cluck like a chicken commercial should work... but it just doesn't. The only chicken sound I can make sounds like "krbaaaaach" which in turn actually sounds like a chicken getting goosed (get it!?).
So, until somebody comes up with a sound that is Easter, I guess I'm stuck. I ended up spending a small amount of time with the Tomb Raider: Legend demo on the XBox 360 (oh, so yummy) and playing a little bit of Zathura on the PS2. Man, that game is awful looking yet I keep playing it. The framerate is terrible and the character models were obviously recycled from some unreleased Nintendo 64 game. I tried to think up an Easter sound during that game, and all I can say is that it was all so painful, so painful.
Thursday, April 13, 2006
Escaping those Apes
I've never played the other Ape Escape games for more than a few minutes. I understand that this one has some new elements (monkeys can capture YOU) but it pretty much looks like Ape Escape 2 that I've booted up and played only briefly.
So the thought is this .... when are graphics considered an 'art style' versus just lower production values? Ape Escape 2 came out in 2003 and surely in 2-3 years time they could have made the graphics better. Did they leave that that way because that's what we expect an Ape Escape game to look like and would they piss off just as many people with new graphics as they are with the outdated ones?
It's clearly a decision every developer has to make at some point when working on a sequel. I think most opt for improving the graphics in some way or another. Maybe the Ape Escape 3 developers did improve them with more on-screen items or something else that I can't see-- but maybe I can experience.
Preserving the art style or being lazy? You decide. Me, all I care about is nabbing those damn monkeys.
Tuesday, April 11, 2006
Next gen gaming
Anyways, we had Jeff's XBox 360 hooked up at the museum on the 122 inch wall and ran the Tomb Raider: Legends demo out there. Personally, I found it amazing. What I don't understand is that everyone out there is bitching because the 360 version just 'looks prettier'. Yeah? Your point? I would hope it does! And it's HD. These are advancements people! Was I expecting it to be different from what was on the current generation? No...and neither should you. It takes time to design a game and the developers always leverage existing assets where they can. I'm not surprised at all. Did they take the time to redo some textures and improve the normal maps so we can see her jiggle in even more detail? Yes and the rest of the benefits just come with it.
With Microsoft entering the Next-Gen battle earlier than anyone predicated, it's going to take time for the software to catch up. This is not unusual and has happened in all of the other console launches that were first too. The nice thing is that by the time the 1st generation of PS3 titles hit and there is some excitement there, the 360 will start getting some titles that leverage the hardware more than they are doing today. Progress takes time.
Do I feel ripped off paying $10 more a 360 version? Not really. I wish it was the same price (duh) but I understand I'm getting a better product. I don't understand why everyone thinks everything (especially things that are better) should be free. Don't like it? Buy the other versions then.
Well enough of my bitchin' for the day. I gotta write my column for the Expositor (http://www.theexpositor.com) -- maybe I just gave myself a column idea.
Tuesday, April 04, 2006
Why Game-X-Change Sucks
Then, the worst thing happened.
They pulled my games from behind the counter (common practice to not put the actual game inside the box for security reasons) and then started putting the boxes back OUT! What!? I said "Don't I get the boxes?".... uh ... NO. The boxes are for display only!
How unfair is that? I buy only boxed games for my N64 and most of the other titles weren't such a deal sans box. So I said "Well, I don't want any of them then" and had them put 'em all back. What a croc. So what happens when they sell the last copy of "insert game name here"? They are going to throw that box out eventually, aren't they!?
I couldn't be more po'ed. I went from being the most elated gamer to the most pissy in 0.5 seconds.
To the management of Game X-Change: you just lost yourself a ton of business and do everyone a favor: put up a sign if you are not selling the boxes, any other way is just false advertising.
Friday, March 17, 2006
Revolutionizing the PS3
1) It's not coming out until November 2006. In 3 major markets: Europe, North America and Japan
2) It's most likely going to include a hard drive
3) Their online network is going to rival XBOX live
I'm not trying to put Sony down, honest. I love my PS2 and I'm sure I'll love the PS3. But I gotta say, I'm questioning some decisions. Either Sony is really being tight lipped in order to pull a surprise attack, or they might be making some poor decisions.
On point #1 ... I understand delays (oh boy do I) but trying to pull of 3 markets at the same time is tough. Microsoft proved that. If a company with the resources of Microsoft has a hard time pulling it off, how is Sony going to fare? They have already indicated their capacity will be maxed at 1 million units a month. There are going to be some disappointed customers.
On point #2 ... it's been back and forth. They don't want to have a two SKU solution like Microsoft (although I honestly don't think that ended up being such a disaster after all.... but the truth is, nobody really wants the machine without one anyways). People are saying 'well, you can't count on it being there so you can't take advantage of it'. Not true. Well written software will take advantage of it if it's there, and one thing Microsoft does know is software. Sony needs to make up their minds and fast. I love how they criticized the XBOX 1 for having it saying it wasn't necessary, pretty much abandonded their own hard drive solution when poor security made it a pirate's wet dream. I think they took one look at what Microsoft is doing with game demo, trailer and XBOX ARCADE downloads and realized they need something similar. Some sites are reporting Sony saying "Hard Drive will be available at all times" so maybe they really have made a decision.
On point #3...partnering with Gamespy networks is surely a good move on Sony's part. I think it's premature though to compare what Sony does with what Microsoft has done. They have had 4 years to make Live work as well as it does. I'm not saying it's impossible, but Microsoft has a way of making things good after trying over and over again. They rarely get it right the first time (can you say Windows/286?) but keep hammering until it gets better (Windows 3.1).
I think this year's E3 is going to be really important to this generation. I can't wait to go!
Friday, March 10, 2006
The Great Video Game Hunt
Monday, March 06, 2006
Why Airports suck
So I find a spot with a plug....and plug in ... yeah. Not as good as the comfy seats (and this Dell on MY laptop is HOT!) but it's ok. Plug in my new wireless card....find a connection. Yeah. Four choices of wireless. All cost freaking money though. You would think with the 'airport improvement fees' we pay in every single flight they could afford to give us access. Nope. $7.95 later and I crashed the page twice. Finally get it working, my computer happily displays the blue screen of death (twice).
So if you think I'm frustrated, irritated, and perhaps a little cranky---you'd be right. Hopefully this post saves before I crash again. And hopefully, that's the only crashing that happens today! Cheers!
Monday, February 20, 2006
The State of the PS3
Thursday, February 16, 2006
When did games make the big change?
Games continued like this well into the early 80's with the Atari 2600 and I don't think there really were any games back then that had the progession today's games have.
Is this a good thing or a bad thing? I think it was more born out of the commerce of it all. See in the arcade, they didn't want the thing to end because that meant more quarters from you. At home, where you own the game, they want it to end after 5-20 hours of gameplay (for most titles) so that you will now turn around and buy the next game.
So that is, I believe, when the change happened. When the arcade made it's decline and the home computers rivalved their capability, a shift occurred in how games were made. And yet, there's a whole generation (or two) of gamers that can't even fathom a game you just simply can't beat. I wonder what I'll think of this article 20 years from now. :)
Monday, February 13, 2006
Guitar Hero Rocks....literally
Thursday, February 09, 2006
My great videogame idea
Could you imagine? I can. In fact it's one of the greatest runs my imagination has had in a while. Now I can see Tony the Tiger putting the moves on the Energizer Bunny........yep, my mind keeps going and going and going and going........
Friday, February 03, 2006
My Thoughts on Game Cinematics
My solution is somewhere in between. I think cinematics can move a story forward, connect separate pieces that might not come together through usual gameplay, and so on. The concern that I have actual comes from a different angle.
Although (ironically enough) the cinematics in 'God of War' are incredible looking (and sounding!), it is somewhat of a disappointment to go from those to actual gameplay. This has always been the case since cinematics became big on the PC and Playstation. In addition, the extra modelling and development of these cinematics has to contribute to the overall project cost fairly significantly.
Why not do what 'The Legend of Zelda' series has done? (at least in the past). Use the in-game engine for the cinematics. Talk about immersion--if you cut down a tree during gameplay, that tree does not appear in the cinematics. You don't get that 'let-down' feeling coming out of the cinematics into the gameplay. And please, keep them interesting and short! I've seen too many kids just skip past them anyways.
Both of these guys have points....as usual, the best answer, I think, lies somewhere in the middle. What do you think?
Tuesday, January 31, 2006
Insuring your Video Games
Either way, cataloging your assets is always a good idea. Most people who suffer from losses due to a fire end up losing a lot more than they had because they forget what they own! For me, this is very critical as sometimes you don't realize what you have until you write it all down.
Thankfully I have a secure home with good security. Nobody should be playing my XBox 360 except me. :)
Thursday, January 26, 2006
I'm going to E3!!!
I'm looking forward to seeing the upcoming XBox 360 titles and of course I am pretty sure Sony will be there with a playable PS3. Will Nintendo actually reveal the Revolution for everyone? I am thinking they will. What will be up their sleeve in the handheld arena? Well since the Nintendo DS 'Lite' as already been announced, I think their 'surprise' may be a whole new console, as powerful as the PSP at a better price point. Or they may just choose to ride the DS wave out for a bit--- I think even Nintendo is surprised at its popularity.
Mostly I am looking forward to actually seeing and meeting some of the industry greats that I have read about and seen on television and followed through the years. Mr. Miyamoto, I'm looking for you bud!
Look for some great information to come out of the event as I am sure I will have soooo much to write about!
Tuesday, January 24, 2006
Video Game collecting a Legitimate Hobby
Sure, it's not stamps and it's not coins but does that make it any less legitimate? I personally don't think so. I like collecting games because it's something that so few people do. Sure, you have your occasional gamer that keeps a mint copy of Final Fantasy II from the SNES around even though he may have the system in a closet. But I am hardcore.
I now have two game rooms dedicated. A total of 6 televisions and one projected screen play host to around 40 systems. I have thousands of games. You will hear this annoyed response in my voice when the EB Games employee asks me for the millionth time 'Do you have anything to trade?'. Duh. No. This is the number one reason I don't shop there anymore.
You won't find me trading in 3 or 4 triple A titles to pick up the latest and greatest, or selling my 300+ cartridges from the Atari 2600 on eBay. You'll find me dusting off my Fairchild Channel F and my 3DO and even the Intellivision from time to time to remember our roots. I think I ought to make sure the Colecovision still works and try out that steering wheel with Turbo!
Do I even want to consider lending out one of my 225+ BOXED Nintendo 64 games? Not really considering how freaking hard I've worked to get that many games in the box. And that brings up another point. PEOPLE PLEASE. WHY? Why do you throw the game boxes out? Sure, not everyone has a ton of space but for the LOVE OF GOD please stick the boxes in a closet somewhere until you make that trip to Microplay to trade in your old junk. Please. You will be surprised that you usually get MORE money when you do this and you'll make a collector like me drool and salivate at the pristine condition you've kept your manuals in. Can't keep your peanut butter finger kids away from the manuals? Give them photocopies to thumb through and hide the real thing for the day it makes the trip back to the game store.
Video games really are like salmon I guess. Trying to swim back from where they came from to mate / reincarnate, whatever. But for the odd guys like me that drain the water so we can adore, share, and play those beauties for all eternity....don't look at us like we're got a screw loose. At least we're passionate about something.
Monday, January 23, 2006
On Used vs. New Video games
That is, the smaller stores do. The EBGames, Gamestop's and (if you're in Canada) Microplay chains specialize in games. Their employees (usually) know a little bit more about games and you won't feel the need to 'bother' the person behind the counter at Wal*Mart to get that new copy of Grand Theft Auto out for you. I like buying in the smaller stores and supporting jobs for independants. What keeps them going however, is used games.
So what can we do? You can be like me. I buy (upon release) the games that I *really* want to support. Like innovation in Shadow of the Colossus.... or publishers taking a chance with platform games like 'The Legend of Kay'. Don't wait for the price drops, get them at full price. Save your money for later for the games you want but don't NEED. Then buy your used copies and help out the smaller stores. It's all about spreading the wealth.
Until the industry can figure out how to sell new games for $25 like the movie industry, we're going to have this issue. Maybe we'll never get there until we settle on one standard platform. Will we ever? I think we will, but it's still a long ways off.
Welcome to my BLOG
I had an interesting weekend to say the least. A had a nice group of people visit the Personal Computer Musuem (http://www.pcmuseum.ca) and they also looked around at my videogames. A friend brought up an interesting point about the marketing of videogames, something I definitely will look into writing an article about in the future.
Getting back into the BLOGGING thing has made me want to write about it in my weekly computer column that it's the Brantford Expositor every Saturday (http://www.theexpositor.com) so for all of my readers out there, thanks for reading I hope you enjoy my future columns as well.
My thought for the day is the old stand by of 'LIFE IS TOO SHORT'. Need to get on with things, get on with them and quit pissing around. Now, I just have to listen to my thoughts!