So being a big Rayman fan, when I first heard that a new Rayman game was coming out, I was very excited. Then, when I heard it was going to be a collection of mini-games I was feeling a bit let down. OK, I'll be honest ... I was feeling a
lot let down. But here's the great thing ... the game is a BLAST. These rabbids will just crack you up and the games are well crafted. They range in difficulty but there is nothing wrong with that, and nothing is so frustrating that makes you want to stop playing or anything. I think they reused a lot of the mini games over and over again but for the most part they made it fresh and innovative. Good job Ubisoft, Rayman Raving Rabbids (Wii Version) gets an 8.5 out of 10 from me!
Monday, June 25, 2007
Tuesday, June 12, 2007
Tak 2: Staff of Dreams
When I finished Brave: The Search for Spirit Dancer, I moved quickly into Tak 2: Staff of Dreams on the Playstation 2. It was an interesting choice, but I really didn't do it on purpose. You see, I had planned on playing the second Tak game since finishing the first over a year ago. Yeah, I know, I'm way behind. It's true -- this often happens to me. I rarely play a game when it first comes out unless it's a huge blockbuster (in my mind anyways) and now that I review games professionally, it makes it a bit harder because the limited time I do have to play games now competes with the games I have to play to review. Anyways, I'm glad I got the chance to finally give Tak a go. I noticed an awful lot of similarities between Tak and Brave. Tak definitely has more polish, but the difficulty level in certain spots ramps up to the insane. Overall, the game is what you would expect from an action platformer. You run around, collect things, beat up things and solve puzzles to continue. It does the job well with lush environments and good sound. There is also a lot more variety in this version of Tak with vehicles and the types of puzzles that you are challenged with. The game is certainly long enough and the ability to become different animals (with their own distinct abilities) offers an interesting (if not sometimes frustrating) twist on the genre. There were essentially two parts of the game that I had to repeat about 6,324 times (approximately) and wanted to throw the controller. Going online, I found other people with similar frustrations. To my big surprise, the ONLY person that has written an online FAQ/walkthrough for the game stopped right about the place where I was stuck. That's right, even the people telling you how to finish the game GAVE UP or died from swallowing the controller (I'm not sure which). I even emailed the guy with no response, so I'm thinking he died a 'controlled' death. Yeah. Anyways, I finally got past the bad part and finished the game. There is a surprise at the end (no I'm not going to ruin it for you) ... you will just have to find out for yourself. If you haven't given this one a try, I'd recommend it... it's fun, but the frustrating moments make you shake your head in and whisper "WTF" to anyone that will listen. An 7.5 out of 10.
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